Devlog

Follow the development of VirtualSociety through gameplay updates, visual progress, design notes and behind-the-scenes posts.

Looking Back at Vivatech 2024!
Looking Back at Vivatech 2024!

Looking Back at Vivatech 2024!

Last weekend, we had the opportunity to participate in Viva Technology! This event was a great chance to meet many people and present VirtualSociety over two busy days!

We're participating in the Games Made In France 2024 stream!
We're participating in the Games Made In France 2024 stream!

We're participating in the Games Made In France 2024 stream!

From May 16 to 19, the Games Made In France 2024 event will take place! This event brings together many well-known streamers including MisterMV, Shisheyu (Nico's favorite, addicted to Binding of Isaac!), Ultia (Chloé's favorite), and Baghera Jones. Thanks to the EastGames association, we will be among the games presented!

Paralives, Vivaland, Project Rene: The Future of Life Simulation Games
Paralives, Vivaland, Project Rene: The Future of Life Simulation Games

Paralives, Vivaland, Project Rene: The Future of Life Simulation Games

Hi there! Do you also enjoy creating characters, building your house, and living a whole virtual life? From the early versions of The Sims to many more recent projects like Paralives, Vivaland, or Life by You, and the future of sims (Project Rene), each studio interprets player expectations for the genre's future in its own way.

Game design and dark patterns: where is the boundary?
Game design and dark patterns: where is the boundary?

Game design and dark patterns: where is the boundary?

A dark pattern is a design element intended to deceive and manipulate a user against their interest. In our daily lives, we encounter them in the form of unsubscribing processes with too many steps designed to discourage us, or in privacy settings formulated and presented deceptively.

Modders' Opinion #1: Mod Distribution
Modders' Opinion #1: Mod Distribution

Modders' Opinion #1: Mod Distribution

Hi! Mods and community content are super important for life simulation and sandbox games, like the Sims, Minecraft, or, of course, VirtualSociety! As we want to do things right, we started by asking a lot of experienced modders about their expectations for modding in VirtualSociety!

VirtualSociety: the virtual world serving autistic individuals
VirtualSociety: the virtual world serving autistic individuals

VirtualSociety: the virtual world serving autistic individuals

The primary mission of VirtualSociety is to be a game that serves the health of its players. We always keep in mind that its primary mission is to help. To help neuroatypical individuals live better day-to-day lives, to help individuals with phobias confront and desensitize themselves, and to help isolated individuals reconnect socially and break the cycle of loneliness.

Julien joins the team
Julien joins the team

Julien joins the team

Hello everyone! My name is Julien Pham, and I am in my third year of the Information and Communication program at the Campus of Letters and Humanities. Since January 8th, I have joined the VirtualSociety team as an intern for a duration of 6 weeks.

One Year at Inria Startup Studio - Retrospective
One Year at Inria Startup Studio - Retrospective

One Year at Inria Startup Studio - Retrospective

Hello! We completed our year at Inria Startup Studio about ten days ago. This departure signifies a lot for our project: we are no longer funded and supported by Inria, we are about to create our company in the coming months, and it's time for us to stand on our own feet.