Over the last few years, many games, often called metavers, have emerged that focus on cryptocurrencies and NFTs. These sales spaces generally propose to buy virtual lands or objects to own a part of the world they create.
This is the opposite of what we want to provide for many reasons.
A game, not a marketplace
Our goal is to create a game with an enjoyable creative and social experience. For us, video games are an art class with infinite possibilities. We are concerned about the direction that most so-called metaverse games are taking, as they are essentially money-making tools, built by financiers who are not really interested in the experience they are offering to their players.
We therefore refuse to include any cryptocurrency or to offer NFTs in our games, because our main objective remains to entertain, in no way to sell land or virtual objects in a world where everything can be bought.
Blockchain does not give control back to users
Many supporters of blockchain claim that it gives back control to users, with a decentralized and open system. We believe that, on the contrary, this poses many problems.
Indeed, if the blockchain is decentralized, the functioning of these games will necessarily remain centralized (servers, need for moderation, etc.). Of course, their cryptocurrencies and NFTs exist in an open way outside their game, but this is not an additional security or a gain for the players:
- The collapse or removal of the game will render the relevant NFTs worthless.
- In case of theft, even the administrators and founders of the game will not be able to do anything to help the robbed player
- In case of loss of credentials, again, no one will be able to help a player find his wallet
We therefore commit ourselves not to include NFTs or cryptocurrencies in our games.