We are committed to fighting social inequalities and promoting values of respect and living together.
Particular importance is given to the mental health and well-being of both players and collaborators.
Ethics is a core principle in the management of the studio. This is reflected in decisions and actions guided by strong moral principles, both in game development and in the studio's daily life.
Innovation is encouraged at all levels. Team members are motivated to express their creativity, not only in game development but also in solving everyday challenges.
All team members work together in the same space, fostering strong collaboration and synergy on a daily basis. This proximity facilitates communication and strengthens the bonds between team members.
The studio encourages the development of both technical and personal skills. Team members are encouraged to continuously learn and grow.
Nico dreamed of creating a multiplayer adventure game where players build their own world. After 9 years of solo development in 2D, Jimmy joined him during the first lockdown and convinced him to switch to 3D. A year and a half later, VirtualSociety Online was born, a free and lightweight 16 MB game.
After VirtualSociety Online, player feedback showed enthusiasm for non-gendered characters and the game dynamics, but many were asking for more realistic characters, as well as a mobile and VR version. Web technologies limited these possibilities. Frustrated by these constraints, we decided to create a new game, free from these restrictions, on mobile and VR, using Unreal Engine.
Throughout these years, several people have supported the development of the game. We would like to thank Nicolas Blin, who designed many objects for VirtualSociety Online during the 2D version, and Jean-Marc Debicky, who created several sound effects for VirtualSociety Online. Finally, we owe so much to the streamer JodieDreams, who has supported the project from the very beginning, for her kindness, unwavering support, and all the good cheer she brought us.
At the end of 2022, Nico and Jimmy, newly minted PhDs in computer science, founded their video game startup. Supported by the Inria Startup Studio, they benefited from office space, a budget, and expert advice. Clélie, who had contributed to the game design of VirtualSociety Online, joined the team. Jimmy handles development and 3D modeling, while Nico manages development and communication.