Devlog
Follow the development of VirtualSociety through gameplay updates, visual progress, design notes and behind-the-scenes posts.
We're talking autism with Asperger Lorraine!
This week, we've invited Christine Legros from Asperger Lorraine to chat with us about autism, how it affects sufferers and those around them, and how VirtualSociety can help!
1 year ago
From TinyGlade to House Flipper 2: How to Create the Perfect Editor?
Hi folks, today we're going to talk about the design of construction editors! Construction and decoration editors have become highly sought-after features in video games, allowing players to express their creativity by shaping virtual spaces. Some games, like Makeroom or Summerhouse, focus exclusively on these aspects, where designing indoor or outdoor spaces becomes the very essence of the game..
1 year ago
We organized a Game Jam
Hi folks! Together with Loria, Inria, Inria Startup Studio, and the University of Lorraine, we organized a Game Jam: Arcade Game Algorithm! Thanks to a great team (especially Sylvain Contassot-Viver!), we spent a year preparing for a weekend-long Game Jam at the Inria center of the University of Lorraine.
1 year ago
Vandoeuvre in Game 2024
This weekend marked the 5th edition of Vandoeuvre In Game, and we had the opportunity to present VirtualSociety and Running Guys for the second time! Just like last year, we set up four computers connected to the same world in VirtualSociety.
2 years ago
Live Q&A #1
As promised, we had our first live Q&A session with the community on YouTube! Missed it? We have the replay!
2 years ago
Supporters
Supporters
The VirtualSociety character! (Deformations)
Hello again, it’s Paul! ?
It's been a while since I talked to you about VS's character, so today, we're going to see how I managed to allow everyone to deform his 3D model!
2 years ago
Solarpunk and cozy games: building a better world
In recent years, many artistic fields, including video games, have embraced the solarpunk trend. Whether it's about aesthetics or ecology, these themes are important to us, and we have often (and for a long time) discussed them within our team.
2 years ago