VirtualSociety devblog
#37 Objets de Noel, et nouveau départ pour l'UI
#37 Objets de Noel, et nouveau départ pour l'UI

#37 Christmas Objects and a Fresh Start for the UI

Hi folks! This week, it s Jimmy summarizing our progress! This week, Mélissa brought a festive touch to VirtualSociety by starting to work on Christmas objects. She designed decorations and accessories that will add a warm and joyful ambiance to the game.
1 year ago

#36 Réunions, ailes de cristal et UI
#36 Réunions, ailes de cristal et UI

#36 Meetings, Crystal Wings and UI improvements

Hi folks! This week, Nico is here to update you on our progress. Today, we're finally giving you a sneak peek at Paul's work in images, featuring an initial draft of characters that can grow and shrink. Of course, this is just a glimpse, and there's still plenty of work to be done before the final integration into the game.
1 year ago

#35 De beaux visuels et de beaux outils !
#35 De beaux visuels et de beaux outils !

#35 Beautiful visuals and beautiful tools!

On the menu: A brand-new tool for walls, improvements to the editor, new visuals, and a character that is nearing completion!
1 year ago

#34 Café en préparation et intégration progressive des nouveautés dans le jeu
#34 Café en préparation et intégration progressive des nouveautés dans le jeu

#34 Coffee in preparation and gradual integration of new features into the game

Hello everyone! It's Clélie here to give you a summary of the studio's week! This week, Mélissa completed the creation of the assets for the child's room. You can admire one of the renders on the homepage of our website.
1 year ago

#33 Des personnages qui grossissent et une chambre bientôt terminée !
#33 Des personnages qui grossissent et une chambre bientôt terminée !

#33 Characters Getting Larger and a cute bedroom

Hi folks, today it's Melissa taking care of the weekly update! This week, we resumed work on Running Guys (our 2D chase game), made progress on characters, the user interface, and in-game objects!
1 year ago

#32 Joyeux Halloween !
#32 Joyeux Halloween !

#32 Happy Halloween!

Hi folks! This week, Chloé is here to tell you what's been happening in the studio!
1 year ago

#31 Bientôt Halloween, et des avancées côté santé
#31 Bientôt Halloween, et des avancées côté santé

#31 Halloween is coming soon, and progress on the health front

Hello team! This week, Chloé and Mélissa have been preparing for Halloween, while Clélie, Nico, and Jimmy have been working on the uses of VirtualSociety for health. We'll tell you all about it!
1 year ago

#30 L'équipe réunie, et des formations
#30 L'équipe réunie, et des formations

#30 The Team Reunited, and Training Sessions

Hi folks! This week, it's Nico sharing the updates. Once again, we all gathered in Nancy, where we had the opportunity to present our project at Cap sur le Peel, attended training sessions at Euratech, and made significant progress on the game's UI/UX.
1 year ago

#29 Une chambre qui se remplit !
#29 Une chambre qui se remplit !

#29 A room getting filled up !

Hello team! Today, it's me, Paul, who will summarize the progress of the last two weeks for you, and there are things to talk about!
1 year ago

#28 personalisation et refonte visuelle
#28 personalisation et refonte visuelle

#28 Personalization and Visual Redesign

Hello team! I'm Melissa, and this week I'm taking care of the weekly review. We're reaching a new milestone in the graphic overhaul of VirtualSociety.
1 year ago

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