VirtualSociety devblog
Revue de la semaine #7
Revue de la semaine #7

Weekly review #7

Hi folks! This week, Clélie tells you about our progression in the design of the main world, we joined the Incubateur Lorrain and the Peel, and we are working on the editor!
2 years ago

Revue de la semaine #6
Revue de la semaine #6

Weekly review #6

Hi folks! This week we spent some time doing paperwork and attending different meetings, but we also got to work on the building editor and its objects and textures. We'll tell you all about it!
2 years ago

Revue de la semaine #5
Revue de la semaine #5

Weekly review #5

Hi folks! This week, we worked mainly on interaction animations, especially to place the player's hands correctly during certain interactions, such as opening a blind, picking up an object, etc.
2 years ago

Revue de la semaine #4
Revue de la semaine #4

Weekly review #4

Hi folks! This week we reworked our object interaction menu, started the visual redesign of the phone menu and prepared to hire a 3D artist for the game characters.
2 years ago

Revue de la semaine #3
Revue de la semaine #3

Weekly review #3

Hello folks! This week, we're back to C++ development, and we're preparing a scientific mediation event around the video game!
2 years ago

Revue de la semaine #2
Revue de la semaine #2

Weekly review #2

Hi! After many weeks focused on code, we have, for once, spent very little time on C++ this week. On the agenda: object modeling, meetings about privacy and updating the website.
2 years ago

Revue de la semaine #1
Revue de la semaine #1

Weekly review #1

In this first weekly review, we'll talk about main city and architecture, network and multiplayer, as well as our new roadmap!
2 years ago

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