#34 Coffee in preparation and gradual integration of new features into the game
Hello everyone! Clélie here to summarize the studio's week!
Coffee in progress
Mélissa completed the creation of assets for the child's room. You can admire one of the renders on the homepage of our site. She is now diving into concept art for the next environment, a cozy café!
Unreal Integrations
Paul finished the morph targets for the player character and started integrating them into Unreal (retargeting and animations). He will explain everything in an upcoming post on our Patreon.
Icon Redesign
Chloé created new icons that better align with our artistic direction for the construction and decoration interface of VS. They are currently being integrated into the game by Nico, along with the assets for the child's room.
Work in Progress
I (Clélie) finalized a first version of the Game Design Document for the planned update of Running Guys. A well-crafted GDD will later enable us to develop the new version of the game (code and artworks) without wasting time.
Jimmy continues his hard work on the VS wall creation tool. Once completed, the tool will allow for detailed wall creation, from curvature to thickness!
He also participated with Nico in numerous meetings and presentations to prepare for the future of the studio. That's all for this week, see you next week!