Hi folks! This week, it's Nico sharing the updates. Once again, we all gathered in Nancy, where we had the opportunity to present our project at "Cap sur le Peel", attended training sessions at Euratech, and made significant progress on the game's UI/UX.
Last week, we were able to come together in Nancy once more. If all goes well, all six of us should be based in Nancy full-time next year! We took advantage of this in-person meeting to engage in extensive discussions and exchanges, which are always more challenging during virtual meetings.
On Thursday, the 12th, "Le Peel" organized its "Cap sur le Peel" event at the Nancy Jazz Pulsation. All the Pépite prize laureates, including us, were invited to showcase their projects during this evening. Jimmy, Mélissa, and I had the opportunity to attend. I presented the project in coordination with Natacha Hausser-Costa, the director of Incubateur Lorrain, and Laure Morel, the director of ENSGSI.
While we were together, we took the chance to have discussions and whiteboard meetings to brainstorm various aspects, with a primary focus on UI/UX. We redefined the game's launch screen and the world selection interface. Chloé is currently working on the overall style of the user interface, and we can't wait to show you the first visuals of these screens!
Jimmy and I spent a week in Lille at the startup incubator Euratech to attend more training sessions and meet various individuals from the startup ecosystem. As our year with Inria is coming to an end soon, it's beneficial for us to challenge our strategy for Cats & Foxes.
Thank you for your support, and see you next week!
Written by Nicolas Gauville on 10/20/2023
Co-founder of VirtualSociety - PhD in Computer Science