#30 The Team Reunited, and Training Sessions
Hi folks! This week, it's Nico sharing the updates. Once again, we all gathered in Nancy, where we had the opportunity to present our project at "Cap sur le Peel", attended training sessions at Euratech, and made significant progress on the game's UI/UX.
The Whole Team in Nancy
Last week, we were able to come together in Nancy once more. If all goes well, all six of us should be based in Nancy full-time next year! We took advantage of this in-person meeting to engage in extensive discussions and exchanges, which are always more challenging during virtual meetings.
"Cap sur le Peel" Event
On Thursday, the 12th, "Le Peel" organized its "Cap sur le Peel" event at the Nancy Jazz Pulsation. All the Pépite prize laureates, including us, were invited to showcase their projects during this evening. Jimmy, Mélissa, and I had the opportunity to attend. I presented the project in coordination with Natacha Hausser-Costa, the director of Incubateur Lorrain, and Laure Morel, the director of ENSGSI.
UI/UX Developments
While we were together, we took the chance to have discussions and whiteboard meetings to brainstorm various aspects, with a primary focus on UI/UX. We redefined the game's launch screen and the world selection interface. Chloé is currently working on the overall style of the user interface, and we can't wait to show you the first visuals of these screens!
Visit to Euratech in Lille
Jimmy and I spent a week in Lille at the startup incubator Euratech to attend more training sessions and meet various individuals from the startup ecosystem. As our year with Inria is coming to an end soon, it's beneficial for us to challenge our strategy for Cats & Foxes.
Thank you for your support, and see you next week!