On the menu: A brand-new tool for walls, improvements to the editor, new visuals, and a character that is nearing completion!
1 year ago
Hello everyone! It's Clélie here to give you a summary of the studio's week! This week, Mélissa completed the creation of the assets for the child's room. You can admire one of the renders on the homepage of our website.
1 year ago
Hi folks, today it's Melissa taking care of the weekly update! This week, we resumed work on Running Guys (our 2D chase game), made progress on characters, the user interface, and in-game objects!
1 year ago
Hello! We completed our year at Inria Startup Studio about ten days ago. This departure signifies a lot for our project: we are no longer funded and supported by Inria, we are about to create our company in the coming months, and it's time for us to stand on our own feet.
1 year ago
Hi folks! This week, Chloé is here to tell you what's been happening in the studio!
1 year ago
Hello team! This week, Chloé and Mélissa have been preparing for Halloween, while Clélie, Nico, and Jimmy have been working on the uses of VirtualSociety for health. We'll tell you all about it!
1 year ago
Hi folks! This week, it's Nico sharing the updates. Once again, we all gathered in Nancy, where we had the opportunity to present our project at Cap sur le Peel, attended training sessions at Euratech, and made significant progress on the game's UI/UX.
1 year ago
Hello team! Today, it's me, Paul, who will summarize the progress of the last two weeks for you, and there are things to talk about!
1 year ago
Hi folks! It's been a while now that the old team, consisting only of Jimmy, Nico, and Clélie, has been thinking about refreshing the game's image. Indeed, without graphic designers, it's challenging to adhere to a well-defined artistic direction and stick to it.
1 year ago
Hello team! I'm Melissa, and this week I'm taking care of the weekly review. We're reaching a new milestone in the graphic overhaul of VirtualSociety.
1 year ago