Hi folks! This week, we tried out the Unreal Engine 5.2 preview with its even prettier rendering engine and met with some local game industry actors including Pandor Concept and Mist Studio !
1 year ago
Hi folks! This week we added some new items, thought about the interface of the different game modes and continued to work on our world editor. Let's get started!
1 year ago
Today we're going to talk about the game engine we use, Unreal Engine, and why we chose it. Back in the days of VirtualSociety Online, we made the choice not to use a game engine. VirtualSociety on..
1 year ago
Hi folks! This week we have been working mainly on our world editor, and adding new props. As we announced last week, we will post a sneak peek every Saturday.
1 year ago
Hi folks! This week, Clélie tells you about our progression in the design of the main world, we joined the Incubateur Lorrain and the Peel, and we are working on the editor!
1 year ago
Hi folks! This week we spent some time doing paperwork and attending different meetings, but we also got to work on the building editor and its objects and textures. We'll tell you all about it!
1 year ago
Hi folks! This week, we worked mainly on interaction animations, especially to place the player's hands correctly during certain interactions, such as opening a blind, picking up an object, etc.
1 year ago
Today, we're not going to talk about development, but about our work environment. If you like this kind of post, we'll probably do other articles to tell you about our days and our workplace.
1 year ago
Hi folks! As we previously announced, this week we were at the Féru des sciences for a two days event about video games. The Féru des sciences, former museum of iron history, is now a scientific and..
1 year ago
Hi folks! This week we reworked our object interaction menu, started the visual redesign of the phone menu and prepared to hire a 3D artist for the game characters.
1 year ago
Hello folks! This week, we're back to C++ development, and we're preparing a scientific mediation event around the video game!
1 year ago
Shortly after defending our theses, Nico was contacted by the French TV channel France 3, who offered us to participate in their show Le Saviez-vous ? We were obviously not going to miss such a grea..
1 year ago
Hi! After many weeks focused on code, we have, for once, spent very little time on C++ this week. On the agenda: object modeling, meetings about privacy and updating the website.
1 year ago
Promoting positive social interactions is at the heart of our project. In this article, we will detail why we care about this, and how we hope to positively influence the interactions within our ga..
1 year ago
In this first weekly review, we'll talk about main city and architecture, network and multiplayer, as well as our new roadmap!
1 year ago
For many years, we have been developing video games in our spare time. Since the VirtualSociety project, our goal is to work full-time on the project in order to create the game we dreamed of. Since..
1 year ago
The next VirtualSociety will be developed with Unreal Engine!
2 years ago