VirtualSociety devblog
#27 Un nouveau logo pour une nouvelle vie !
#27 Un nouveau logo pour une nouvelle vie !

#27 It's a new logo, it's a new life

Hi folks! Today, it's me, Chloé, who will provide the details of what we've accomplished this week! There's quite a bit to cover, so here's a brief summary!
1 year ago

Direction artistique : un effet "peint à la main" personnalisable !
Direction artistique : un effet "peint à la main" personnalisable !

Art Direction: Customizable "Hand-Painted" Effect!

�Hi folks! When I joined the VirtualSociety team, one of my first tasks was to redefine the game's art direction. Today, I'm going to show you how I arrived at the current art direction.
1 year ago

Vandoeuvre in game : rétrospective
Vandoeuvre in game : rétrospective

Vandoeuvre in game: a retrospective

Hi folks! This weekend, we hosted a booth at the Vandoeuvre in Game fair, featuring a program that included multiplayer testing of VirtualSociety, a behind-the-scenes presentation of the studio with a 3D modeling live demo, and our other game, Running Guys!
1 year ago

#26 Des fleurs et un personnage qui commence à bouger
#26 Des fleurs et un personnage qui commence à bouger

#26 Flowers and a Moving Character

Hi folks! Today, Nico is here to tell you about our week. We all continued to make progress in our respective domains, and we will be reunited in Nancy again next week!
1 year ago

#25 Décors extérieur, personnages et édition multi
#25 Décors extérieur, personnages et édition multi

#25 Environment props, character and tools

The character just got the green light, new assets are in, more advanced settings for objects, and the groundwork for multiplayer editing is in the works
1 year ago

#24 Des lits, des personnages, et du multijoueur !
#24 Des lits, des personnages, et du multijoueur !

#24 Beds, characters, and multiplayer !

In this week's review: Beds, characters, walls, and a well-crafted game design document! Oh, and some multiplayer despite a few glitches.
1 year ago

#23 L'arrivée de Mélissa
#23 L'arrivée de Mélissa

#23 Melissa's Arrival

Hi folks! I am Mélissa, and I work on the artistic direction and environment of VirtualSociety. I am delighted to share my feelings about last week with you. I am often in Bordeaux, and a few days ago, I had the opportunity to meet the entire team in person in Nancy.
1 year ago

Revue de la semaine #22
Revue de la semaine #22

Weekly review #22

Hi folks! This week has been a bit special because the whole team gathered in Nancy! It allowed us to make progress on many fronts and finally meet each other in person.
1 year ago

Revue de la semaine #21
Revue de la semaine #21

Weekly review #21

Hey folks ! This week, we've been working on the game's art direction, as well as multiplayer and quest/dialogue editing. Let's tell you all about it!
1 year ago

Revue de la semaine #20
Revue de la semaine #20

Weekly review #20

Hey folks! After a few weeks of being less consistent with our weekly reviews (we were busy preparing various funding applications, which didn't provide much interesting content to share), we have some good news to announce this week!
1 year ago

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