Version 2.2.0 photo 1 Version 2.2.0 photo 2 Version 2.2.0 photo 3 Version 2.2.0 photo 4 Version 2.2.0 photo 5

VirtualSociety

  • World Creation
    • Return of the multi-step world creation process
    • Ability to create a world by duplicating an existing world or from a template
  • World selection
    • Search field
  • Plugins
    • New plugins tab
    • Install, uninstall, or update plugins
    • Plugin search and categories
  • Themes and UI
    • New "Joy" theme
    • Glass and Dark themes are no longer installed by default
    • Zoom and partial redesign of the player selector
    • Tile animations (worlds, items)
    • Pagination hidden if only one page
    • New theme decoration types (dotted, dashed, checkerboard, grid, stripes, dottedborder)
    • HighDPI UI on macOS, DPI-adapted cursors
    • Motion blur disabled
    • Mobile material/texture optimizations
  • Emotes
    • Fix for the emote list (animations only corrected)
  • World Editor
    • ​​​​​​​Tools
      • ​​​​​​​Eyedropper / paint bucket tool
      • Eraser, Eyedropper, and Paint Bucket tools now have dedicated cursors
      • Vertical snapping for windows
      • Snap to curve points
      • Drag-click for rectangular rooms
      • Toggle for multiple wall construction
      • Color/config propagation on room walls
      • Default side texture for walls
    • Interactions
      • ​​​​​​​Creation of interactions (visual scripting) from the world editor
      • Support for interactions with NPCs
      • GraphInteract export, actions saved in the world folder
    • Filters
      • ​​​​​​​Added effect filters
    • Decals
      • ​​​​​​​Decal settings (depth and render order)
    • Color Editing
      • ​​​​​​​Improved color calculation for unified color editing
      • History of recently selected colors
      • Split pattern editing into two tabs when there are many presets and parameters
    • Spawn Point
      • ​​​​​​​Tool to define a spawn point in the world
      • Saves position/yaw and reuses it when loading the world and in editor mode
    • Fixes and Miscellaneous
      • ​​​​​​​Conflicts with mouse wheel usage (zoom or rotation)
      • Added keyboard shortcuts Zoom speed adjustment
      • Option to show/hide grid through objects
      • Grid automatically hidden when unnecessary
    • Construction Materials
      • ​​​​​​​Added procedural materials and material functions (test)
  • Scenario / Scripting
    • ​​​​​​​New nodes
      • ​​​​​​​FindAvailableSeat
      • SetCharacterSpeedMultiplier
      • GetRandomNumber with min/max
      • FinishAction
      • Improved SitNode with target seat + possible failure
    • AI / NPCs
      • ​​​​​​​Added a dedicated AI controller and AI avoidance, useful for crowd management
    • Seating System
      • ​​​​​​​Better handling of available seats
      • Multiple seats via sockets
      • Seat occupation/release
      • Interaction disabled when no seats are available
No comment yet
You must be logged in to comment
Login