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Version 2.0.1 former version
, last updated 3 months ago
VirtualSociety
- Main systems
- SocietyModel
- Loading data files (Json) to make the game easily modifiable via plugins
- SocietyAssetsRegistry
- Load internal and external assets on demand (textures, translations, materials, objects, clothes)
- Translation management
- SocietyUI
- New configurable user interface system
- Theme system, two default themes (Sky and Midnight)
- Components:
- Animated icon
- Tabs
- Window
- Buttons
- Slider
- Dropdown with images
- Colorpicker
- Switcher
- SocietyAPI
- External command management, in anticipation of the scripting language in play
- SocietyCore
- Flexible user input system
- Component management that takes into account changes in rendering quality
- SocietyWeather
- Day and night management, with option to synchronize with real time, time zones, or simulated time with customizable day and night duration
- Atmosphere and ambient color management, sun and moon lighting
- Weather management
- Weather effects:
- Clouds
- Thunderstorms with lightning effects
- Rain
- Progerssive appearance of puddles
- Effects of drops on materials
- Splashes on the ground
- Snow
- Progressive appearance of snow
- Puddles appear as the weather warms up
- Tracks on the ground when the player or an object passes over the snow
- Rainbows
- Aurora
- Wind
- Debris when the wind is high
- Sandstorm
- Accumulation of sand on materials
- Fog
- SocietyInteraction
- Define object interactions in Json with SocietyModel
- Icon association, colors and translations
- Tween
- Animation system (Tween) for Slate
- SocietyModel
- Player selector
- Redesign entirely in C++ with SocietyUI
- Ability to move characters to change the order
- New player" button becomes a trash can to delete a player during a drag and drop
- Settings
- Full C++ redesign with SocietyUI
- New window appearance with tabs
- Volume control for effects, music, voice and interface
- Choice of game quality in detail
- Modification of the game controls
- Appearance editor
- Redesign entirely in C++ with SocietyUI
- New look and added animations
- New character animations
- House editor
- General editor menu
- Tool selection
- Generation of object icons
- Tools
- Creation of walls
- Creation of rooms
- Adding a window
- Adding a door
- Add furniture
- General editor menu
- Developer Tools
- Clothing
- Automatic generation of clothing icons
- UAsset format in editor, PNG in game
- Objects
- Automatic generation of object icons
- UAsset format in the editor, PNG in game
- Translations
- View and edit translations
- Icons
- Display of all available icons
- Text icons
- Image icons
- Animated icons
- Commands
- Execution of debug commands (editor)
- Clothing
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