Weekly review #15
Hey folks! After a busy week in Lyon with last week's F101 training, we were able to resume development and contacts in this slightly shorter week (with a public holiday on Monday). On the agenda: our progress on the building editor, discussions with healthcare professionals, and new furniture!
Moving and modifying objects
We have been thinking about different essential features of the editor, including editing objects placed in the game. Nico developed a first version of the object editing menu, and we improved snapping (for our Patreons, you can learn more here). We will soon create more video previews to show you all of this, and a video that brings together all these aspects in the coming weeks.
Discussions with psychologists
We also discussed with psychologists about VirtualSociety, and what video games can bring in terms of health and social relationships. This exchange was extremely rich, and they talked to us about many health issues where our project could actually help. We will share all this with you very soon, with a bit of perspective on all these possibilities.
Finally, Jimmy has designed new furniture for the game, which in addition to adding more objects to the game's collection, will allow us to test new customization options, and different issues that we had not yet addressed, such as the placement of sinks (and therefore the on-the-fly creation of a hole in the work surface to place the sink). This week, Jimmy focused on different kitchen furniture, which we will show you soon!
Thank you for your support, and see you next week!
Written by Nicolas Gauville on 05/5/2023
Co-founder of VirtualSociety - PhD in Computer Science
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