Hi folks! This week we have been working mainly on our world editor, and adding new props. As we announced last week, we will post a sneak peek every Saturday.
We continued to model items for bedrooms, including a lot of toys, plushes and decorations for children's rooms on different themes. Our editor is now advanced enough that each object has indications of the different predefined styles, editable settings, how it can be magnetized to other objects, etc. We also take a lot of time to define many styles for different objects, to give them multiple appearances and allow maximum customization!
We have also dealt with various specific situations, such as ticking clocks (for the alarm clock for example), or lava lamps.
Next week, the GDC 2023 will take place in San Francisco. It's kind of the "event of the year" in the game development world. At this point, we don't have the budget to attend (tickets are expensive for a small studio, and just the trip to San Francisco for a week would drain our travel budget), but we were able to purchase tickets to attend online, so we'll be able to attend the conference next week!
We are also continuing the trainings and exchanges with the Incubateur Lorrain, which, in addition to giving us a great welcome every time (besides being nice, they always have great tea and cakes!), gives us really useful trainings!
Finally, we continued our progress on the world editor. This week we've been working on snapping objects, especially in specific cases of objects that need to fit together in a particular way, but we won't tell you more about that right now, you'll find out over the weeks in our videos!
Thanks for your support and see you next week!
Written by Nicolas Gauville on 03/17/2023
Co-founder of VirtualSociety - PhD in Computer Science