Written by Jimmy Etienne on 04/21/2023 Co-founder of VirtualSociety, PhD in Computer Science |
Hey folks! This week, we were mainly networking and chatting with people, but that's not all! We're still working on walls, and we hope you'll like what we're creating for you!
We had planned to join the EastGames association for several months already, and we finally filled out the membership form last week. On Monday, we received confirmation that our membership had been accepted, and we met a second person from their team.
EastGames was founded in 2016 by a dozen video game industry players and aims to promote video gaming in our region (Grand Est), with three pillars: unite, support, and develop industry players. We are thrilled to join this group and hope that our exchanges will create opportunities for both them and us!
We are making progress in recruiting a 3D graphic designer to help us with characters. We mentioned this a while ago, and it should all happen fairly soon. Since we are incubated by Inria Startup Studio until November, we have to follow many rules for this type of project, and it takes a lot of time for everything to fall into place. Fortunately, in a short while, the graphic designer we have chosen should be able to start working with us. We can't wait!
We have continued to exchange with modders and contact others, as well as health professionals. These exchanges help us better define our tools and some specific game design directions to take. We will do a series of articles on this subject, summarizing the various exchanges we have had (when the people interviewed authorize us to quote them) and explaining the decisions and conclusions that result from them.
Thank you for your support, and see you next week!
Written by Jimmy Etienne on 04/21/2023 Co-founder of VirtualSociety, PhD in Computer Science |
Hi folks! This week, we went to Lyon to attend the F101 training program offered by Inria StartupStudio at EMLyon Business School. Over five busy days, we received different training on entrepreneu..
1 year ago
Hey folks! This week, we kept on coding the world editor (for Nico) and vehicles (for Jimmy), while Clélie put her thinking cap on to figure out the different gameplay types for each game mode. Just..
1 year ago
Hey folks! This week, Jimmy has been working on vehicles, while Nico has continued his progress on the world editor. We've also reached out to several modders to discuss their expectations!
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Hi folks! This week, we tried out the Unreal Engine 5.2 preview with its even prettier rendering engine and met with some local game industry actors including Pandor Concept and Mist Studio !
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